Tyrion
Posts : 36 Join date : 2013-06-26 Age : 31
Character sheet Shattered worlds groups: Wanderer Fated: Quirked :
| Subject: Archery Magic Mon Jul 01, 2013 3:25 pm | |
| As we all know there are many different abilities and magic however upgrading a bow with certain abilities can be difficult and still have them be useful. That's why I decided to create magic around the use of a bow and arrow, to help anyone who wants to use one out.
~ Archers Lancer This mid level archery spell, this ability greatly increases the penetration of your next shot This allows the user to pierce through trees and some walls (Wooden walls of course) The user cannot pierce through stone.
~ Archers Breath This low level archery spell completely stops wind resistance for your next shot This would allow the arrow to travel much father, without the need to compensate for the wind The maximum range the arrow can go with this spell active is half a mile
~ Archers Sight This low level archery spell will allow the archer to see three times better, this would allow them to aim arrows with much more precision and range
~ Archers Flame This low level archery spell imbues the next arrow fired with fire, this ability at the lowest level of mastery will only cause a small fire or first degree burn With the highest level of mastery causing a small explosion (Half that of a modern day grenade)
~ Archers Ice This mid level archery spell imbues the next arrow fired with ice, this will cause a small area of about five feet in diameter to freeze over with a slick ice, perfect for escapes
~Archers Shock This high level archers spell would imbue the next arrow fired with lightning This arrow has vastly increased piercing power and a small chance to cause nerve damage to the target if they survive at all
~ Archers Shadow This extremely powerful ability will allow the user to instantly move from to an arrow they have fired This would allow the archer to fire an arrow, and then instantly appear next to it after it hits. The user must be able to see the arrow. The arrow must remain unbroken and the user may only use the ability once in a thread.
~Archers Vengeance This legendary ability allows the user to fire a single arrow into the air, the arrow will then replicate many times over (up to 50 arrows) the user can then cause the arrows to gain one of the elemental enhancements listed before The user must know the original enhancement spell in order to use it
Last edited by Tyrion on Mon Aug 05, 2013 7:47 am; edited 1 time in total | |
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Tobakado ~The Clockwork Moderator~
Posts : 76 Join date : 2012-09-02
Character sheet Shattered worlds groups: Hammerstad Fated: Quirked :
| Subject: Re: Archery Magic Fri Jul 05, 2013 8:31 pm | |
| The only issue I see is the Shadow arrow, as in most RP's teleporting about is restricted/banned, I wouldnt mind if it had a few more weaknesses, like noncombat or to escape an existing combat completely, or the arrow must not penatrate anything and lie unbroken on the desired location, these are some examples. You may make up some more or different ones as you wish! | |
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Tyrion
Posts : 36 Join date : 2013-06-26 Age : 31
Character sheet Shattered worlds groups: Wanderer Fated: Quirked :
| Subject: Re: Archery Magic Mon Aug 05, 2013 7:48 am | |
| Edited it to be much better I think, and if anyone has any other archery magics they would like to see/add I will happily update this list as long as an admin/moderator approves of the ability | |
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Galvesar ~The Pale Noble~
Posts : 210 Join date : 2012-09-02
Character sheet Shattered worlds groups: Draxia Fated: Quirked :
| Subject: Re: Archery Magic Tue Aug 13, 2013 5:04 pm | |
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